Both Pete Mullins and Michael Cox storyboarded the entire film. However it was decided that creating animatics or pre viz of the film would significantly aid in the production process. Being so reliant on post production, Star Wars Downunder utilized pre-viz extensively. Pre-viz allows you to expose as many problems, before a single frame of film is shot, by effectively making a virtual version of the film first. This process proved extremely helpful for a number of reasons, and not just for planning visual effects. It also proved to be useful for light placement, actor blocking, camera moves and even lens choices.